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Home / How-to / PC Ports and Recompilation / Knack and Knack II on PC: download, requirements and fixes for the fan ports

PC Ports and RecompilationPlayStation 4Port News

Knack and Knack II on PC: download, requirements and fixes for the fan ports

Dave Freeman
Dave Freeman
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15 Min Read
Red Knack and blue Knack fighting goblin robots in Knack II, panel: Knack and Knack II on PC, two fan ports, Knack 0.1.12, Knack II 0.18.2
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PlatformsPCSteam Deck

Updated on November 6, 2026: Knack is at version 0.1.12 from November 6, which adds two-player co-op. Knack II is at 0.18.2 from November 1, which its author calls his last update.

Contents
  • What works in the two ports
  • Which copy of the game and what PC you need
  • Where to download them and how to start
  • Co-op and settings worth changing
  • Crashes and common problems
  • Versions
  • FAQ

Knack launched with the PS4 in 2013, Knack II followed in 2017, and Sony never brought either to PC. Since October both have fan ports that run the PS4 game code directly on a Windows PC, with Linux builds as an experiment. They are separate projects by different people. The Knack port is three weeks old, already goes from the first chapter to the last and got local co-op on November 6. The Knack II port is older and more polished, but its author has said that 0.18.2 is his final release. Neither includes the game: you need your own copy of the PS4 version, and each launcher checks the region and version. Below: what works in each, which copy fits, where to download, co-op and settings, and the problems players report.

Read next:

  • PC ports and recompilations: every game with its own guide
  • PS4 games on PC without an emulator: the full list
  • inFAMOUS Second Son on PC: the port Knack II was built on

What works in the two ports

Knack fighting a goblin war machine in a desert fort in Knack, panel: last chapter 13-1 plays, up to 120 FPS, no CPU emulation
Knack

The PS4 has an x86-64 processor like a PC, so both ports run the game's own code straight on your CPU. A runtime replaces the PS4 system libraries the game calls, and the picture goes through a Vulkan renderer taken from the shadPS4 emulator. Knack (AbdelmoumenDeghbouche/knack_pc) grew out of the same author's WipEout Omega Collection port, which in turn came from the God of War III, MediEvil and Bloodborne ports. Knack II (Hyant4/Knack-II-pc-port) is built on the inFAMOUS Second Son port by HayatoG.

PartKnackKnack II
StoryPlays to the end since 0.1.6 (the crash in chapter 13-1 is fixed)Plays, but the author warns that the whole campaign has not been certified on every GPU
PictureNative, 1440p, 3440x1440 (beta); 4K not yet, its lighting comes out wrongNative QHD and 4K, independent window and render resolution, FSR, experimental ultrawide
Frame rateUp to 120 FPS, the game runs at normal speed above 60No frame rate claims in the README
Local co-opTwo players since 0.1.12, player 2 is Robo KnackTwo players, set in the launcher
SoundMusic and effects work, including the multichannel sound of the last chapterWorks through its own audio path; an optional firmware-based one exists
Saves and trophiesSaves with a backup at every start; trophies kept in a text file and shown on screenSaves kept outside the program folder
Linux and Steam DeckAppImage built automatically; cutscene hang on Steam Deck fixed in 0.1.10Experimental AppImage, needs glibc 2.43, built on Ubuntu 26.04
LicenseGPL-2.0Not stated in the repository
From the READMEs and Releases of both projects, checked on November 6, 2026

On GitHub, Knack II has 68 stars and Knack 42. That is modest next to Bloodborne or God of War III, which fits the games: neither was a big hit, but both are good couch co-op platformers for an evening with a second controller.

Which copy of the game and what PC you need

Knack fighting goblins in the hall of a mansion in Knack II, panel: two Knack regions, three Knack II builds accepted, Vulkan 1.3 needed
Knack II

Both launchers read the game's ID and version before letting you play, and they refuse builds they do not know. These pass:

  • Knack, American CUSA00068, base game 1.00 or with update 1.10. This is the build the author develops on. 1440p and ultrawide need update 1.10.
  • Knack, European CUSA00006, 1.00 or 1.10. Listed as working in the release notes; 1440p and ultrawide work on it since 0.1.9. The second European ID, CUSA00202, is listed in the README but untested.
  • Knack II, American CUSA08014, version 01.00 (no update needed since 0.18) or 01.01.
  • Knack II, European CUSA07670, version 01.01 only. European 01.00 is not supported, and updates from different regions must not be mixed.

The disc or digital copy has to come from your own PS4 in a form the launcher can read. We don't link game files and don't explain how to get them; a download that comes "with the game included" did not come from either repository. The game language is whatever your copy contains: the American Knack, for example, has English, French, Latin American Spanish and Brazilian Portuguese.

WhatKnackKnack II
SystemWindows 10 or 11; Linux with glibc 2.39 or newer (SteamOS, Bazzite, Fedora 42, Debian 13, Ubuntu 24.04+)Windows x64; Linux with glibc 2.43 or newer, experimental
Processor64-bit with AVXx86-64
GraphicsVulkan 1.3; tested on an RTX 4070 LaptopVulkan 1.3 or newer; presets for GTX 1060 and, experimentally, RX 580
Memory16 GB recommended, the game uses about 5 to 6 GBNot stated
From the READMEs of AbdelmoumenDeghbouche/knack_pc and Hyant4/Knack-II-pc-port

Where to download them and how to start

Two goblins with swords in a meadow by a wooden palisade in Knack, panel: Knack 0.1.12 from November 6, Knack II 0.18 for Windows and Linux, 16 GB of RAM recommended
Knack

The only real sources are the Releases pages of the two repositories: knack_pc and Knack-II-pc-port.

Knack

  • Download knack-windows.zip, extract it and open Knack.exe. On Linux, make knack-x86_64.AppImage executable and run it.
  • Pick the game folder (the one with eboot.bin) and, if the update sits in its own folder, the Update folder.
  • Press PLAY. The first start after an update compiles shaders again, so expect some stutter. When a new version comes out, the launcher offers it itself.

Knack II

  • Download the Windows ZIP of the latest release and extract the whole archive into a new folder. Don't run it from inside the ZIP. Python, Qt and the runtime are bundled.
  • Open Knack II.exe and select your game folder, the one with eboot.bin, game.elf, sce_sys and sce_module.
  • Click Validate, set your preferences and click Play. After the first setup, Play Knack II.exe starts the game with the saved settings.
  • To update, extract the new release into another folder and validate the game again. Saves and settings live in %LOCALAPPDATA%\KnackII-PC and stay where they are; caches don't need deleting.

Windows SmartScreen may warn about an unsigned program the first time; More info, then Run anyway lets it start. The Knack II launcher interface is available in Portuguese, English and Russian, though some messages may still be untranslated.

Co-op and settings worth changing

Red Knack and blue Knack fighting goblins together on a town square in Knack II, panel: two players on one PC in both ports, 1440p in Knack, 4K in Knack II
Knack II

Co-op is local only, as on the PS4: two controllers, one screen.

  • Co-op in Knack. Connect a second gamepad and press a button on it during play: player 2 joins as Robo Knack. It uses the same button mapping as player 1. Added in 0.1.12 on November 6.
  • Co-op in Knack II. Choose 1 or 2 players in the launcher and click Save settings. Before 0.18.2 the choice was not remembered between starts.
  • Resolution in Knack. In the game press Insert, then Performance, Render resolution: Native, 1440p or 3440x1440, and restart the game. The ultrawide view widens the camera to 21:9 with no black bars, but the HUD is still stretched.
  • Frame rate in Knack. Any limit up to 120 FPS works since 0.1.3, and with VSync on it stops at your monitor's refresh rate. The game steps its logic by elapsed time, so it does not speed up.
  • Cheats in Knack. On the launcher's Game page: God Mode, crystals that don't drain and crystals that fill to max. They work with update 1.10. The Mods page also takes shadPS4 patch files, such as resolution patches for 1.00.
  • Picture in Knack II. Window and render resolution are set separately, up to 4K. FSR and the game's own antialiasing are separate switches since 0.18, and ultrawide is experimental. Shader preloading at start cuts stutter later.

Crashes and common problems

Knack firing a turret at goblin cars on a city street in Knack II, panel: AVX processor minimum for Knack, black screen report after 90 seconds, experimental RX 580 preset in Knack II
Knack II

The release notes and open issues show what goes wrong most often:

  • Knack closes in the last chapter. In chapter 13-1 "No Man's Land" the game shut down right after the cutscene with the giant relic pieces. Fixed in 0.1.6: update the port.
  • Knack stays on a black screen. Since 0.1.12, if the title screen has not appeared after 90 seconds, user\last_run.log records where the game waits. Attach that file to an issue on GitHub; the author is still collecting these reports.
  • Knack freezes after cutscenes on Steam Deck or Linux. The video player could wait forever. Fixed in 0.1.10.
  • Square dust puffs and glitchy menu text in Knack. Known issues, not fixed yet. Menu text only glitches for the first frames after boot.
  • Black surfaces in Knack II on a GTX 1060. Use the GTX 1060 preset. Since 0.17.7 the port also picks a fallback path automatically on cards without native barycentric support, which was the cause on that GPU.
  • Knack II crashes while loading on an RX 580. Try the experimental RX 580 preset. The author says it is not a confirmed fix for "Device lost".
  • Knack II refuses your copy. It is not one of the three supported builds, or the update comes from another region. European 01.00 does not work.

Knack II will not get more fixes from its author: the 0.18.2 release is titled "my last update". The code stays on GitHub, so someone else can pick it up, but for now treat it as finished in its current state. In Knack II, Logs & Diagnostics in the launcher still collects logs for anyone who wants to report a problem.

Versions

Giant Knack covered in red crystals raising his fists in Knack II, panel: Knack II repository October 17, Knack repository October 22, Knack co-op added November 6
Knack II
DateGame, versionWhat changed
November 6, 2026Knack 0.1.12Two-player co-op, black screen report in the log
November 6, 2026Knack 0.1.11Right names in the in-game resolution list
November 4, 2026Knack 0.1.5 to 0.1.10Cheats and shadPS4 patch files, last chapter crash fixed, 1440p, 3440x1440 beta, 1440p on the European version, no hang after cutscenes on Steam Deck
November 1, 2026Knack II 0.18.2Player count remembered in the launcher; the author's last update
October 30, 2026Knack II 0.18.1Test build for RX 580
October 29, 2026Knack II 0.18Linux AppImage, US 01.00 without the update, game package tools on Windows, antialiasing separate from FSR, GTX 1060 and RX 580 presets
October 26, 2026Knack 0.1.3 and 0.1.4Frame rate limits above 60, God of War III leftovers removed, correct game languages
October 25 to 28, 2026Knack II 0.17.5 to 0.17.7Direct start fixed, test builds for black surfaces on GTX 1060
October 22, 2026KnackRepository opened, first chapters playable
October 17, 2026Knack IIRepository opened
GitHub Releases of both projects, checked on November 6, 2026

We update this table when new versions come out. Other PS4 games that now run natively on PC, from Bloodborne to Gravity Rush, are in our running list.

Related

inFAMOUS Second Son, Delsin sitting on a rooftop above Seattle, cover: two fan ports on PC, 27 FPS median on RTX 2060, 123 FPS peak on RX 9070 XT
inFAMOUS Second Son on PC: two fan ports, requirements, download and crash fixes
Gravity Rush on PC: download, requirements and fixes for the fan ports

FAQ

Is Knack on PC officially?

No. Knack (2013) and Knack II (2017) came out only on PS4, and Sony never released them on PC. Both ports described here are fan projects and need your own copy of the PS4 game.

Can I finish Knack on PC?

Yes, since version 0.1.6 of November 4, which fixed the crash in the last chapter. Earlier versions closed in chapter 13-1 after a cutscene.

Can two people play together?

Yes, on one PC with two controllers, in both games. In Knack player 2 joins by pressing a button during play (since 0.1.12); in Knack II you choose two players in the launcher. There is no online play.

Is Knack II still being updated?

No. Its author titled version 0.18.2 of November 1 "my last update". The port keeps working as it is, and the source code stays on GitHub.

Does it run on the Steam Deck?

Both projects have Linux AppImages, but neither author calls them tested. Knack fixed a Steam Deck hang after cutscenes in 0.1.10; the Knack II AppImage needs glibc 2.43, newer than many distributions ship.

Sources

AbdelmoumenDeghbouche/knack_pc: README (status, supported versions, requirements, known issues) and Releases from 0.1.3 on October 26 to 0.1.12 on November 6, 2026. Hyant4/Knack-II-pc-port: README (supported versions, setup, settings, saves) and Releases from 0.17.5 on October 25 to 0.18.2 on November 1, 2026. Checked on November 6, 2026. Images: official Knack and Knack II screenshots and art by Sony Interactive Entertainment, PlayStation.com and PlayStation Store.

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Dave Freeman
ByDave Freeman
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Dave Freeman is the pen name behind FramesGames. Specs come from the manufacturer, test numbers only from benchmarks with a published method, and the charts are ours, with the source printed on the image.
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