• Popular
  • PS4 games on PC
  • FSR 4 games
  • Bloodborne on PC
  • Switch games on PC
  • OptiScaler guide
  • CONTACT US
FramesGames FramesGames
EN
  • ENEnglish
  • NLNederlands
  • Games
    • S.T.A.L.K.E.R.
    • GTA 6
    • The Witcher
    • Warframe
    • Hunt: Showdown
    • Creators and characters
    • Free games
  • Hardware
    • PC Builds
    • PC build calculator
    • DLSS and FSR
  • Guides
    • PC Ports and Recompilation
      • PlayStation 4
      • PlayStation 3
      • PlayStation 2
  • Reviews
  • News
    • Game News
    • Hardware News
Reading: Gravity Rush on PC: download, requirements and fixes for the fan ports
Share
FramesGamesFramesGames
Font ResizerAa
  • PC Ports and Recompilation
  • S.T.A.L.K.E.R.
  • DLSS 5
  • GTA 6
  • Free games
Search
  • Games
    • S.T.A.L.K.E.R.
    • GTA 6
    • The Witcher
    • Warframe
    • Hunt: Showdown
    • Creators and characters
    • Free games
  • Hardware
    • PC Builds
    • PC build calculator
    • DLSS and FSR
  • Guides
    • PC Ports and Recompilation
  • Reviews
  • News
    • Game News
    • Hardware News
Have an existing account? Sign In
Follow US

Home / How-to / PC Ports and Recompilation / Gravity Rush on PC: download, requirements and fixes for the fan ports

PC Ports and RecompilationPlayStation 4Port News

Gravity Rush on PC: download, requirements and fixes for the fan ports

Dave Freeman
Dave Freeman
Share
18 Min Read
Kat floating above a city in Gravity Rush 2, cover: Gravity Rush on PC, Remastered port 0.1.12, two games with two separate ports, 30 FPS in Gravity Rush 2
SHARE
PlatformsPC

Updated on November 4, 2026: Gravity Rush Remastered is on port version 0.1.12, which now also takes the US release and fixes invisible characters on AMD and Intel cards; Gravity Rush 2 is on the October 24 build that fixes the cutscene freeze on Windows.

Contents
  • Two ports, two games: what works
  • Gravity Rush Remastered: which copy and what PC
  • Gravity Rush Remastered: download, start and settings
  • Gravity Rush 2: Linux first, Windows untested
  • Gravity Rush 2: which copy and why there is no sound
  • Crashes and common problems
  • Versions
  • FAQ

Neither Gravity Rush game ever came to PC. Both are now playable there through fan ports that run the PS4 versions natively, with no emulator, but they are two separate projects by two different people and they are at very different stages. Gravity Rush Remastered has a Windows port you can finish from start to end. Gravity Rush 2 runs at a steady 30 FPS on Linux, while its Windows build has not been tested in game yet. Neither port contains game files, so you need your own copy of each game. Below: what each port needs, where to get it, the settings worth changing and the crashes people report.

Read next:

  • PC ports and recompilations: every game with its own guide
  • PS4 games on PC without an emulator: the full list
  • inFAMOUS Second Son on PC: the port Gravity Rush 2 borrows its fixes from
  • Shadow of the Colossus on PC: another Japan Studio game you can finish

Two ports, two games: what works

Kat standing on a wooden pier in front of floating islands in Gravity Rush 2, panel: 317 GitHub stars for the Remastered port, 167 for the Gravity Rush 2 port, two different authors
Gravity Rush 2

Both ports work the same way underneath. The PS4 has an x86-64 processor like your PC, so the game's own code runs straight on your CPU. The port supplies the PS4 system functions the game calls, and the shadPS4 emulator's video core translates the console's graphics to Vulkan. That is also why each port runs one game and only the releases it was built for.

Gravity Rush RemasteredGravity Rush 2
PortLucaPazienza/gravityrush_pcHayatoG/gr2_pc
Latest build0.1.12, November 4Automatic build of October 24
How far you can playThe whole story, start to finishGameplay at 30 FPS; a full playthrough is still being tested
Tested onWindows 10 and 11; NVIDIA, AMD and Intel since 0.1.12Linux (Nobara, Fedora 44); Windows build not yet tested in game
ResolutionUp to 4K1080p native
UpscalingDLSS, FSR 3.1, TAA, FXAA, FSR 1.0Not yet
Game releaseEuropean CUSA01113 or US CUSA01130, version 01.00American CUSA03694 with update 01.11
Built onThe MediEvil and God of War III portsThe Last Guardian port by the same author
From the READMEs and release notes of both projects, checked on November 3, 2026

Pick the port by the game, not the other way round: they don't share files, settings or saves, and a copy of one game is useless for the other port.

Gravity Rush Remastered: which copy and what PC

Kat standing small in front of huge pipes and old buildings in Gravity Rush Remastered, panel: European release CUSA01113 and US release CUSA01130 since 0.1.11, version 01.00 for both
Gravity Rush Remastered

This is the point most people trip over. Since version 0.1.11 of November 3 the port supports two releases: the European CUSA01113 and the American CUSA01130, both version 01.00. They turned out to ship the same game executable, so every fix works on both. Other releases, the Japanese and Asian ones for example, may start and play, but none of the port's work on the game applies to them:

  • render resolution stays at 1080p, with no higher resolutions and no upscaling modes;
  • shadows stay at the game's own quality;
  • the camera may swing during gravity shifts above 60 FPS, so keep a 60 FPS limit;
  • the mouse turns the camera through the right stick, with the game's inertia, instead of directly.

The game has to be an unpacked folder with eboot.bin, sce_module and sce_sys, made from your own copy. We don't link game files or explain how to dump them, and the author asks the same in the repository.

WhatNeeded
SystemWindows 10 version 1903 or newer, or Windows 11, 64-bit
GraphicsA Vulkan 1.3 card with a current driver. AMD and Intel cards drew invisible or grey characters until 0.1.12
GameYour own Gravity Rush Remastered, European CUSA01113 or US CUSA01130, version 01.00, as an unpacked folder
Test machineWindows 11, RTX 5070 Ti, Xbox One controller and DualSense
From the README of LucaPazienza/gravityrush_pc, version 0.1.10

Gravity Rush Remastered: download, start and settings

Kat falling with her cat Dusty, Gravity Rush Remastered key art, panel: render resolution up to 4K, DLSS plus FSR 3.1, TAA and FXAA, 4096 shadow map
Gravity Rush Remastered

The only real source is the project's repository: github.com/LucaPazienza/gravityrush_pc, Releases page. A download that comes "with the game" did not come from there.

  • Download the Windows zip from the latest release and extract it into its own folder. Running it from inside the zip doesn't work.
  • Open Gravity Rush Launcher.exe. Windows may warn that the program is not signed: More info, then Run anyway.
  • Choose your game folder on the Game page and press Play.
  • Later, Gravity Rush.exe starts the game straight away with the saved settings. The launcher finds new versions on GitHub by itself and keeps saves, settings and mods when it updates.

The Video page of the launcher holds what matters most. The in-game menu opens on Insert, or R3 plus L2 on a controller, and has image options, performance settings and an FPS counter.

  • Resolution. Up to 4K, by patching the game's own render sizes. The HUD stays as the game draws it.
  • Anti-aliasing and upscaling. The game's FXAA, TAA, FSR 3.1 and DLSS on NVIDIA RTX, with Native/DLAA, Quality, Balanced and Performance modes. FSR 1.0 is there as a simple upscaler.
  • Shadows. High-quality shadows use a 4096 shadow map, plus anisotropic filtering.
  • Frame rate. Since 0.1.9 "Unlimited" really is unlimited: up to your monitor's refresh rate with vertical sync and above it without. Movies still play at 60.
  • Mouse. Since 0.1.9 the mouse turns the camera directly, on the ground and while floating, by your mouse's own DPI and at any frame rate.
  • Controls. Every PS4 button can be remapped on a controller and on keyboard and mouse, two keys per button. The gravity slide (L2 plus R2) can sit on one key, Left Ctrl by default. The DualSense gyro steers the camera like on PS4.
  • Two graphics cards. Laptops with integrated and dedicated graphics can pick the card on the Video page since 0.1.8. Automatic takes the more powerful one.
  • Handhelds. Since 0.1.11 handhelds whose built-in controller has no gyro, such as the ROG Xbox Ally, steer the gravity camera with the console's own motion sensor. It is the Vita mode switch on the Controls page, on by default.

Trophies are not saved or shown yet. The launcher speaks English, Italian, French, German and Spanish; since 0.1.11 the game itself can run in all its languages, Dutch and Russian among them.

Gravity Rush 2: Linux first, Windows untested

Raven diving between floating city blocks in Gravity Rush 2, panel: steady 30 FPS at native 1080p, tested on Linux, Windows not yet
Gravity Rush 2

The Gravity Rush 2 port comes from HayatoG, who also made the Linux ports of The Last Guardian and inFAMOUS Second Son. It shares their core: the title, menus and gameplay run at a steady 30 FPS and native 1080p, with sound, subtitles and controller support. 60 FPS and image options such as higher resolution and FSR or DLSS are open tasks on the tracker, not features.

  • Linux is tested, on Nobara and Fedora 44. The package needs glibc 2.39 or newer: Ubuntu 24.04, Fedora 40, SteamOS 3.6 or later.
  • Windows 10 and 11 get an automatic build with every change, marked "not yet tested in game". Players do run it, though: the October 24 build fixes a Windows freeze in cutscenes (for example after getting the black outfit) that three of them reported.
  • Saves and the open world are still being tested, and so is a full playthrough. Expect to be one of the testers.

Download only from github.com/HayatoG/gr2_pc, Releases: gr2-linux-x86_64.tar.gz or gr2-windows-x86_64.zip. Extract it, open Gravity Rush 2, choose the game folder and the game language (voice and text), and press Play. In the game F10 shows the FPS counter, and Insert, or R3 plus L2, opens the port's menu. The launcher is in English and Portuguese.

The mouse turns the camera. Left button is R1, the gravity shift: aim with the camera and click. Right button is L1, which cancels the shift, and the middle button is R2, the stasis field. Hold Left Ctrl and the mouse becomes a finger on the touchpad; Esc releases the mouse. The DualShock 4 and DualSense gyro works as is. Controllers without one get a "sensor mode" on Share, where the left stick tilts the controller.

Gravity Rush 2: which copy and why there is no sound

Kat sitting on a rooftop above domes and towers in Gravity Rush 2, panel: American release CUSA03694, update 1.11 on top of the base game, 28 GB game folder
Gravity Rush 2

Here it is the other way round from the first game: the port wants the American release CUSA03694 with update 01.11, put together in one folder with the update copied over the base game. That folder is about 28 GB. The game's eboot.bin must be the one from update 1.11, otherwise the port won't start it.

For sound you also need one PS4 system file, libSceNgs2.sprx, in the system_lib folder next to the executable. It is Sony firmware, so the port can't ship it, and without it the game runs silent; sound without that file is an open task. Everything, the game and this file, has to come from your own console. We don't link either.

Crashes and common problems

Kat fighting a Nevi in a market street in Gravity Rush 2, panel: 25 of 25 starts reach the title in Remastered, Gravity Rush 2 exit code 23 is device lost, Intel crash 0xc000001d fixed
Gravity Rush 2

Gravity Rush Remastered:

  • Invisible, flat grey or glitched characters on AMD or Intel cards, from the second start on. The port lost part of the description of the character pipelines it kept in the shader cache; NVIDIA cards skip that step and were not affected. Fixed in 0.1.12, and you don't need to delete the cache.
  • The game hangs before the title screen. About one start in five used to stop there. Fixed in 0.1.5: 25 starts out of 25 now reach the title. Update.
  • Stretched triangles or black flashes for a frame. Fixed in 0.1.5 by turning off one of the port's optimizations, which costs about 4% FPS. Advanced GPU and threads can turn it back on.
  • Blue stripes when a comic page turns into a movie. Fixed in 0.1.6.
  • The view tilts more and more during gravity shifts above 60 FPS. Fixed in 0.1.6 on the European release. On other releases keep a 60 FPS limit.
  • The camera sticks to a wall in the alleys right after the opening. Fixed in 0.1.7: the PS4 treats very small numbers as zero and the port now does the same.
  • Movies run twice as fast at 120 FPS. Since 0.1.5 movies play at 60 and the game returns to your limit after them.
  • The gyro turns the view by itself. Fixed in 0.1.5: a controller left on the desk now drifts less than 0.1 degrees.

If something still breaks, press F12 at that moment to save the frames, then use Report a problem on the launcher's Log page (new in 0.1.10). It opens a filled-in report form on GitHub and the folder with last_run.log to attach.

Gravity Rush 2:

  • The game closes right at the start on an Intel processor, illegal instruction 0xc000001d. The PS4's AMD processor has SSE4A instructions that no Intel CPU has. The port now rewrites them when your CPU lacks them; nothing changes on Ryzen. Use a current build.
  • "Device lost during submit", the game closes with code 23 after a while, mostly on Windows. The graphics card got stuck in a shader and Windows reset it. Every shader loop now has a limit on its turns, set by GR2_LOOP_LIMIT_PER_LOOP.
  • Freeze in a cutscene on Windows, for example after the black outfit. Fixed in the October 24 build.
  • Black streaks near the characters. The outline effect that drew them is off by default.
  • "Disc is corrupt" or random crashes on Windows. Both were fixed first in the inFAMOUS port and moved into Gravity Rush 2 on October 15. Update if you are on an older build.
  • FPS drops the longer you play. Fixed: shader variants are now reused instead of piling up.
  • No sound. libSceNgs2.sprx is missing from system_lib.

Versions

Kat in a busy market street with flying crates in Gravity Rush 2, panel: first Remastered build 0.1.1 on October 18, latest 0.1.12 on November 4, 17 days between them
Gravity Rush 2
DateGameVersionWhat changed
November 4, 2026Remastered0.1.12Invisible or grey characters on AMD and Intel fixed
November 3, 2026Remastered0.1.11US release CUSA01130 supported, Vita mode for handhelds, all game languages, faster busy scenes
October 28, 2026Remastered0.1.10Report a problem in one click from the launcher
October 27, 2026Remastered0.1.9Direct mouse look, Controls page with full remapping, gravity slide on one key, mods folder, truly unlimited frame rate
October 24, 2026Gravity Rush 2build a2e69a1Windows cutscene freeze fixed, dumps with the DLC loader start, core updated from inFAMOUS
October 23, 2026Remastered0.1.8Whole story played through, graphics card choice, readable gem costs, fewer rare startup crashes
October 21, 2026Gravity Rush 2builds 29a370b, 09991adNew launcher with in-launcher updates, mouse controls, less CPU use, integrated GPU memory fix
October 21, 2026Remastered0.1.6, 0.1.7Blue stripes and camera swing above 60 FPS fixed, fixed camera shots fixed
October 20, 2026Remastered0.1.5No more start-up hang, one-frame glitches, fast movies or gyro drift
October 18, 2026Remastered0.1.1-0.1.4First preview and first official release with automatic updates
October 17, 2026Gravity Rush 2build fd637d0Mods and cheats tab in the launcher
October 15, 2026Gravity Rush 2build 3159679Windows crash and "disc is corrupt" fixes from inFAMOUS
GitHub Releases of LucaPazienza/gravityrush_pc and HayatoG/gr2_pc, checked on November 4, 2026

We update this table when new builds come out. Other PS4 games that now run natively on PC, from Bloodborne to Unicorn Overlord, are in our running list.

Related

inFAMOUS Second Son, Delsin sitting on a rooftop above Seattle, cover: two fan ports on PC, 27 FPS median on RTX 2060, 123 FPS peak on RX 9070 XT
inFAMOUS Second Son on PC: two fan ports, requirements, download and crash fixes
Shadow of the Colossus on PC: download, requirements and fixes for the fan port

FAQ

Is Gravity Rush on PC officially?

No. Gravity Rush came out on PS Vita in 2012, then as Gravity Rush Remastered on PS4 in December 2015 in Japan and early 2016 elsewhere. Gravity Rush 2 followed on PS4 in 2017. Sony never released either game on PC. Both ports described here are fan projects that need your own copy of the PS4 games.

Can you finish Gravity Rush Remastered with the port?

Yes. Since version 0.1.8 of October 23 the author states that the whole story has been played from start to finish with sound and saves, on the European release CUSA01113.

Does Gravity Rush 2 run on Windows?

There is a Windows build, made automatically with every change, but the author marks it as not yet tested in game. The tested platform is Linux. Bug reports from Windows players already arrive and get fixed, so it does start for some people.

Does it run on the Steam Deck?

The Gravity Rush 2 Linux build lists SteamOS 3.6 and newer among the systems it supports, but nobody has published Steam Deck results yet. The Remastered port is Windows only.

Will my American copy of Gravity Rush Remastered work?

Yes, since version 0.1.11 of November 3. The American CUSA01130, version 01.00, ships the same game executable as the European CUSA01113, so the resolution, shadow and camera patches work on it too.

Sources

LucaPazienza/gravityrush_pc on GitHub: README (status, supported release, requirements, launcher, known gaps) and Releases 0.1.1 to 0.1.10 (October 18 to 28, 2026). HayatoG/gr2_pc on GitHub: README in English and Portuguese (status, required files, mouse, troubleshooting) and Releases up to the build of October 24, 2026. Both checked on November 3, 2026. Images: official Gravity Rush 2 screenshots and Gravity Rush Remastered images by Sony Interactive Entertainment, PlayStation Store.

Every PlayStation Game on PC: 30 Sony Ports, 8 Partner Exclusives and 19 That Never Came
Demon's Souls (PS3) on PC: download, requirements and fixes for the fan ports
Knack and Knack II on PC: download, requirements and fixes for the fan ports
inFAMOUS First Light on PC: download, requirements and fixes for the two fan ports
Dragon's Crown Pro on PC: download, requirements and fixes for the fan port
TAGGED:PC
Share This Article
Facebook Email Print
Dave Freeman
ByDave Freeman
Follow:
Dave Freeman is the pen name behind FramesGames. Specs come from the manufacturer, test numbers only from benchmarks with a published method, and the charts are ours, with the source printed on the image.
Leave a Comment Leave a Comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad imageAd image

Trending Stories

Deadlock updates tracker: 44 heroes, 4 hero bans in ranked, Season 2 ends March 11, 2027
DeadlockHow-to

Deadlock updates: every patch and new hero (updated November 8)

November 11, 2026
Biotic attack in a Mass Effect 3 multiplayer match running in Legendary Edition with the ME3Tweaks mod
Game News

Mass Effect 3 co-op is back in Legendary Edition, rebuilt by ME3Tweaks over three years

November 10, 2026
GeForce 8800 GTX held over its box in NVIDIA's free path traced Steam demo, RTX 4070 minimum
Hardware News

NVIDIA's free GeForce 8800 GTX demo needs an RTX 4070, so the 8800 GTX can't run it

November 10, 2026
New Epic Games Launcher Preview library window, Epic names SteamOS among supported Linux systems
Game News

Epic's new launcher is coming to SteamOS, but Fortnite still can't run on Steam Deck

November 10, 2026
Radeon RX 9070 XT render with the prices of three gaming PC builds for November 2026: 979, 1507 and 2085 euro
PC Builds

Best gaming PC build for November 2026: DDR5 now costs more than the CPU, so AM4 is back

November 10, 2026
Infernalist with burning hounds in Path of Exile 2 1.0 art, full release on 11 December
Game News

Path of Exile 2 1.0: two new classes, Acts 5 and 6 and a faction war on 11 December

November 9, 2026

You Might Also Like

Link riding Epona in Hyrule Field in the Ocarina of Time remake
Port News

Ocarina of Time Remake Runs on PC on Launch Day, at 12-22 FPS for Now

November 7, 2026
Trico the giant creature looking at the boy on a stone ledge, cover: The Last Guardian on PC, 30 FPS steady as on PS4, 60 FPS experimental, game update 01.03 needed
PC Ports and RecompilationPlayStation 4Port News

The Last Guardian on PC: download, requirements and fixes for the fan port

November 6, 2026
Mario capturing a T-rex in Super Mario Odyssey with a panel: Power Moon Recomp 0.2.0, 60 fps, 4K at 2x scale
Port News

Super Mario Odyssey runs natively on PC: a fan port at 60 fps and 4K, no emulator

November 5, 2026
Sonic Unleashed with a plate: how game recompilation works, 6 steps from disc to .exe, 1644 new repositories in October
PC Ports and Recompilation

How game recompilation works: how fans turn console games into PC programs

November 5, 2026

Follow US on Social Media

Telegram

© 2026 FramesGames. All rights reserved.

FramesGames

Information

  • Contact
  • About
  • Editorial standards
  • Privacy Policy
  • Disclaimer
  • Cookie Policy (EU)
Manage Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
  • Manage options
  • Manage services
  • Manage {vendor_count} vendors
  • Read more about these purposes
View preferences
  • {title}
  • {title}
  • {title}
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?