Steam store pages now show the frame rate people actually get on Steam Deck. Open Steam Deck Compatibility, click Learn more, and under the usual checklist there is a line like "Players on Steam Deck OLED averaged 87 FPS", with a histogram behind it. In October only developers could see these numbers in their dashboard. Since Valve's post on November 10 buyers see them too, and Valve says thousands of games already have enough data.
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Where the number is and what it counts

Every game Valve has rated for Deck can get it: Verified, Playable and even Unsupported. That last group is where it gets interesting, because "Unsupported" sometimes just means unstable performance that plenty of people would happily live with. The rules behind the figure:
- Default frame limit only. 90 FPS on Deck OLED, 60 on the LCD model. If you cap games at 40 to save battery, your sessions are left out.
- Graphics settings aren't filtered. Valve admits it, and says the data still clusters in fairly narrow ranges.
- Small games may show nothing until enough samples come in.
- OLED and LCD are separate tabs, and the same data shows up in your Library, for now only on the Steam Client Beta.
The numbers come from Deck owners who opted in, and according to Valve that's most of them. The switch lives in Steam settings under Data & Browsing, "Anonymous Game Framerate Data".
Look at the histogram, not the average

The average hides stutter. The histogram shows what share of play time a game spends at each frame rate, and small bars down at the low end are the hitches. One shape will confuse people: a tall bar at 90, another at 45 and nothing between them. That's VSync on the 90 Hz OLED screen. A frame that misses the 90 Hz window waits for the next refresh, so the game alternates 90 and 45, and the pattern 90, 90, 45 averages out to 75.

The same thing happens to games locked to 60 internally: on an OLED left at its default 90, they bounce between 90 and 45 to land on 60. So "75 FPS" on an OLED can feel rougher than a flat 60 on the LCD. When I check a game now, I look at where the tallest bar sits first.
Desktop PCs are next, with no date

The Steam Client Beta on desktop is already asking players to share anonymous frame rate data. Valve calls the Deck feature "a stepping stone" and says the opt-in will reach every Steam user later, but gives no date for showing PC numbers in the store. It started with the Deck for an obvious reason: every unit has the same hardware. A PC average means little without knowing the graphics card behind it, so I'd expect the desktop version to split numbers by hardware tier, if it arrives at all.
Sources
Steam blog: Steam Deck Framerate (November 10, 2026; how the average and histogram work, frame limits, opt-in, desktop plans, VSync example).
VideoCardz (November 10, 2026).
Screenshots: Valve, from the Steam blog post. Steam Deck photo: Valve press materials.

