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Home / Games / Every Akira Yamaoka game: the Silent Hill composer from Contra to Silent Hill f

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Every Akira Yamaoka game: the Silent Hill composer from Contra to Silent Hill f

Last updated: September 28, 2026 4:39 pm
David Freeman
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Akira Yamaoka scored almost every Silent Hill game, and for a lot of players that town's fog still sounds like his synths and guitar. But Silent Hill is only part of the list. Since 1991 he has worked on more than sixty games: Contra, Konami football, Suda51's mad action games at Grasshopper, other studios' horror like The Medium and Slitterhead, the Silent Hill 2 remake and 2025's Silent Hill f.

Содержание
  • Konami, 1993-1998: Contra, Sparkster and football before Silent Hill
  • Silent Hill, 1999: the composer who asked for the job
  • Silent Hill 2, 2001: an 89 and his favourite soundtrack
  • Silent Hill 3 and 4, 2003-2004: now a producer too
  • Origins, Homecoming and Shattered Memories, 2007-2009: Western studios and leaving Konami
  • Grasshopper, 2010-2016: Shadows of the Damned, Lollipop Chainsaw and Killer Is Dead
  • Other studios' horror, 2021-2026: The Medium, Slitterhead and more
  • Back to Silent Hill, 2020-2025: the Silent Hill 2 remake and Silent Hill f
  • Why the music in Silent Hill: Townfall is not Yamaoka's
  • Where the Silent Hill sound comes from
  • Every Akira Yamaoka game: the full list
  • Where to start

Below are all his games, era by era: what he did on each, how they scored, why the music in the new Silent Hill: Townfall is not his, and the full list at the end so you do not have to dig through wikis.

Contra from 1994 on the left, Silent Hill f from 2025 on the right
Contra Anniversary Collection and Silent Hill f

Konami, 1993-1998: Contra, Sparkster and football before Silent Hill

A street firefight in a game from the Contra Anniversary Collection
Contra Anniversary Collection

Yamaoka was born in Niigata in 1968 and studied product and interior design at Tokyo Art College, then became a musician instead. The first game on his list, Smart Ball from 1991, predates Konami. He joined Konami on 21 September 1993 and went straight onto Contra: Hard Corps and both Sparkster games.

The next five years were the work of a staff composer at a big company: the PC Engine and Sega CD versions of Snatcher, Gradius, Ganbare Goemon, International Superstar Soccer Pro 98, the Nagano Winter Olympics. Seventeen games in the 1990s, almost all shared with other composers. Nothing there hinted that a couple of years later he would write one of the most recognisable soundtracks in horror.

Silent Hill, 1999: the composer who asked for the job

When Silent Hill's original composer left the project, Yamaoka volunteered to take over, because, as he put it, he thought he was the only one who could write that soundtrack. He was hired for the music, but soon ended up in charge of all of the game's sound.

He worked in an unusual way. He did not watch the cutscenes and wrote the music separately from the visuals. He went with industrial music to give the game a cold, rusty feel, and left noise in the tracks on purpose. The team objected at first and only came round once Yamaoka explained why the noise was there. Silent Hill came out on PlayStation in 1999 and scored 86 on Metacritic.

Silent Hill 2, 2001: an 89 and his favourite soundtrack

The second game is still the series' highest score on Metacritic: 89 on PS2 from 34 reviews. Of all his soundtracks, it is also the one Yamaoka likes best himself. As on the first game he handles all of the sound, and you can hear it: music, footsteps, radio static and scraping metal blend into one texture.

That is why the Silent Hill 2 soundtrack feels strange on its own: half its power comes from sounding like it is inside the town.

Silent Hill 3 and 4, 2003-2004: now a producer too

On the third and fourth games Yamaoka was a producer as well as sound director. Silent Hill 3 brought in songs sung by Mary Elizabeth McGlynn, and her voice became as much a series signature as the static-filled radio. The two later performed those songs together in concert.

Silent Hill 3 scored 85 on PS2. Silent Hill 4: The Room, with its locked apartment, got 76, the low point of the Japanese-made games.

Origins, Homecoming and Shattered Memories, 2007-2009: Western studios and leaving Konami

After the fourth game Konami handed the series to Western studios, and Yamaoka stayed on as composer. Silent Hill: Origins on PSP came out in 2007 (78), Homecoming on PS3 and Xbox 360 in 2008 (71 and 70), and Shattered Memories on Wii at the end of 2009 (79). In the same years he also scored Silent Hill: The Arcade and the phone game The Escape.

On 2 December 2009 Konami announced Yamaoka was leaving. The next Silent Hill games, Downpour and Book of Memories, were scored by Daniel Licht; all that is left of Yamaoka in Book of Memories is guitar on one track. Here is how the Silent Hill games with his music scored:

Metacritic chart of Silent Hill games scored by Yamaoka, from 70 to 89
Silent Hill

Grasshopper, 2010-2016: Shadows of the Damned, Lollipop Chainsaw and Killer Is Dead

Garcia Hotspur facing a demon in a neon hell in Shadows of the Damned
Shadows of the Damned: Hella Remastered

On 3 February 2010 Yamaoka joined Grasshopper Manufacture and Goichi Suda, better known as Suda51. He has called Suda his favourite game creator and No More Heroes his favourite game, so the move made sense. The music here is completely different: punk, electronica and pure madness instead of fog.

  • No More Heroes 2: Desperate Struggle, 2010. Music alongside other composers. The PC version came to Steam in 2021.
  • Shadows of the Damned, 2011. An action horror game from Suda51 and Shinji Mikami, 77 on PS3. Hella Remastered came out in 2024 and sits at 89 percent positive on Steam.
  • Lollipop Chainsaw, 2012. Yamaoka was music director. The 2024 RePOP remaster is also at 89 percent on Steam.
  • Killer Is Dead, 2013. Music director again; the PC Nightmare Edition holds 74 percent on Steam.
  • Let It Die, 2016. A free-to-play roguelike that later moved to Supertrick Games, where Yamaoka has been a director and sound designer since 2018.
Juliet with her chainsaw fighting zombies in the street in Lollipop Chainsaw RePOP
Lollipop Chainsaw RePOP

Other studios' horror, 2021-2026: The Medium, Slitterhead and more

A split screen showing two worlds at once in The Medium
The Medium

In the 2020s other studios started bringing Yamaoka into their horror games, and those invitations turned out to matter more than they seemed at the time.

  • The Medium, January 2021. From Poland's Bloober Team, scored with Arkadiusz Reikowski. 75 on PC and 89 percent on Steam. Three years later the same studio made the Silent Hill 2 remake with Yamaoka.
  • Decarnation, May 2023. A pixel-art horror game from Atelier QDB, 87 percent positive on Steam.
  • Slitterhead, November 2024. The first game from Bokeh, the studio of Keiichiro Toyama, director of the original Silent Hill. The reunion of the two 1999 veterans was divisive: 66 on PC and 62 on PS5, but 78 percent positive on Steam.
  • Total Chaos, November 2025. The main theme and the end credits, 87 percent on Steam.
  • Pathologic 3, January 2026. One original track for Ice-Pick Lodge's game.
A fight with a monster in a dark alley in Slitterhead
Slitterhead

Back to Silent Hill, 2020-2025: the Silent Hill 2 remake and Silent Hill f

Pyramid Head from the Silent Hill 2 remake on the left, a shrine from Silent Hill f on the right
Silent Hill 2 and Silent Hill f

The comeback started carefully. In 2020 Yamaoka scored the Silent Hill chapter of Dead by Daylight, the one that brought in Pyramid Head. In January 2024 came the free Silent Hill: The Short Message on PS5, also with his music.

Then on 7 October 2024 Bloober Team's Silent Hill 2 remake arrived, and Yamaoka returned to his favourite soundtrack twenty-three years later. Critics gave it 86 on PS5 and 87 on PC, and on Steam it has 95 percent positive from 65,700 reviews, the best of all his games on Steam. Silent Hill f followed on 25 September 2025, moving the setting to 1960s Japan. Yamaoka scored it with Kensuke Inage, Dai and Koichi Sakita (Xaki). It scored 86 on PS5.

Why the music in Silent Hill: Townfall is not Yamaoka's

A handheld radio on a foggy street in Silent Hill: Townfall
Silent Hill: Townfall

Plenty of people assume Yamaoka scores everything that carries the Silent Hill name. Townfall, which came out in September 2026 to good reviews, is an exception. On 7 April 2026 Konami and Screen Burn named Canadian musician Pilotpriest, the filmmaker and composer Anthony Scott Burns, as its composer. His score is dynamic and shifts with what the player and the enemies do. Pilotpriest lists Yamaoka's early Silent Hill work among his main influences.

Yamaoka himself is reportedly busy with the remake of the first Silent Hill, which Bloober Team has had in development since June 2025. We found no official confirmation of his involvement, so for now it is a rumour, if a logical one: they made the Silent Hill 2 remake together.

Where the Silent Hill sound comes from

Yamaoka names Trent Reznor of Nine Inch Nails as his main inspiration. Silent Hill, he says, was shaped directly by Angelo Badalamenti's music for David Lynch, Twin Peaks above all, and by the more atmospheric work of Depeche Mode and Metallica. His favourite film is Dario Argento's Suspiria.

One more detail from his interviews: he wants Ennio Morricone's "The Ecstasy of Gold" played at his funeral. A surprisingly bright choice for a man who has spent nearly thirty years scoring nightmares. In the video above he tells IGN why Silent Hill 2 matters so much to him.

Every Akira Yamaoka game: the full list

Chart: Yamaoka's games by decade, 17, 14, 19 and 14
Akira Yamaoka's games

Yamaoka's busiest decade was the 2010s, his Grasshopper years. The 2020s are catching up: fourteen games in under seven years. Here is the full list by year, based on his official filmography.

YearGameYamaoka's role
1991Smart Ballmusic with others
1994Contra: Hard Corpsmusic with others
1994Sparkstermusic with others
1994Sparkster: Rocket Knight Adventures 2music with Michiru Yamane
1994SnatcherPC Engine, Sega CD, PlayStation and Saturn versions
1996Gradius Deluxe Packmusic with others
1996Ganbare Goemon: Uchū Kaizoku Akogingumusic with others
1996Road Rage (Speed King)PlayStation version
1996Lightning Legend: Daigo no Daiboukenone track
1997Moon: Remix RPG Adventuretwo tracks
1997International Superstar Soccer Pro 98music with others
1997Nagano Winter Olympics '98music with others
1998Poy Poy 2music
1998NBA In The Zone '98music with others
1998Kensei: Sacred Fistmusic with others
1999Silent Hillmusic and all sound
1999ISS Pro Evolutionmusic with others
1999-2012Bemani seriestracks
2000Gradius III and IVmusic
2000ESPN MLS GameNightmusic with others
2001Silent Hill 2music and all sound
2002Contra: Shattered Soldiermusic with Sota Fujimori
2003Silent Hill 3music, sound, producer
2004Rumble Rosesmusic with others
2004Silent Hill 4: The Roommusic, sound, producer
2006Rumble Roses XXmusic with others
2007Silent Hill: The Arcademusic with others
2007Silent Hill: Originsmusic
2007Silent Hill: The Escapemusic
2008Silent Hill: Homecomingmusic
2008Otomedius Gorgeous!arrangements
2009Silent Hill: Shattered Memoriesmusic
2010No More Heroes 2: Desperate Strugglemusic with others
2011Shadows of the Damnedmusic
2011Rebuild of Evangelion: Sound Impactarrangements
2012Sine Moramusic
2012Liberation Maidenmusic
2012Lollipop Chainsawmusic director
2012Silent Hill: Book of Memoriesguitar on one track
2012Black Knight Swordmusic
2013Rotollamusic
2013Killer Is Deadmusic director
2014Ranko Tsukigime's Longest Daymusic
2014Murasaki Babyone track
2015Persona 4: Dancing All Nightremix
2016Puzzle & Dragons Xmusic with others
2016The Silver Casearrangements and one track
2016Let It Diemusic director
2017Astro Boy: Edge of Timemusic
2017World of Tankstrack
2018The 25th Ward: The Silver Casemusic with others
2020Dead by Daylight, Silent Hill chapterchapter music
2020Ninjalamusic with others
2020World of Tankshangar theme
2021The Mediummusic with Arkadiusz Reikowski
2022Deathverse: Let It Diemusic
2023Decarnationmusic
2023Stray Soulsmusic
2024Silent Hill: The Short Messagemusic
2024Silent Hill 2 remakemusic
2024Slitterheadmusic
2025Silent Hill fmusic with Kensuke Inage, Dai and Xaki
2025Let It Die: Infernosound director
2025Total Chaosmain theme and end credits
2026Pathologic 3one track
Akira Yamaoka's games by year

Where to start

Steam reviews chart for Yamaoka-scored games, Silent Hill 2 remake at 95 percent
Akira Yamaoka's games
  • The essential one. The Silent Hill 2 remake. Yamaoka's favourite soundtrack, redone by the man himself, and the best-loved game on the whole list.
  • The new one. Silent Hill f, if you want to hear how he sounds in 2025 alongside younger co-composers.
  • A completely different Yamaoka. Shadows of the Damned: Hella Remastered or Lollipop Chainsaw RePOP, Suda51's punk madness instead of fog.
  • Horror outside Silent Hill. The Medium, 89 percent on Steam and the direct road to the Silent Hill 2 remake.

Of the first four Silent Hill games, only the fourth is officially sold on PC right now, on GOG, so for many people the remakes are the only way in. If you like this format, we have the same deep dives into every John Carpenter game and every Clive Barker game.

Read also

Every John Carpenter game: from Halloween on the Atari to Toxic Commando
Silent Hill: Townfall reviews: 81 on Metacritic, 89 from PC Gamer, and a stealth complaint

Sources

Wikipedia: Akira Yamaoka, biography and credits table. Wikipedia: Silent Hill (1999), the making of the music and Bloober Team's remake.

Metacritic as of 28.09.2026: Silent Hill, Silent Hill 2, Silent Hill 3, Silent Hill 4, Origins, Homecoming, Shattered Memories, Silent Hill 2 remake, Silent Hill f, Shadows of the Damned, The Medium, Slitterhead.

Steam store pages and reviews as of 28.09.2026: Silent Hill 2 remake, Silent Hill f, Shadows of the Damned: Hella Remastered, Lollipop Chainsaw RePOP, Killer is Dead, Let It Die, No More Heroes 2, The Medium, Slitterhead, Decarnation, Total Chaos, Pathologic 3, Contra Anniversary Collection. Screen Burn on the Silent Hill: Townfall composer, 07.04.2026, Gematsu.

Screenshots from the official Steam galleries. Videos from the YouTube channels LongplayArchive, World-of-Longplays, SILENT HILL (Official) and IGN.

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ByDavid Freeman
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David Freeman is the pen name behind FramesGames. Specs come from the manufacturer, test numbers only from benchmarks with a published method, and the charts are ours, with the source printed on the image.
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