Guillermo del Toro talks about games the way most directors only pretend to. He calls Shadow of the Colossus a masterpiece and once said video games are the comic books of our time. His own record in games is the opposite of a love story. Between 2002 and 2026 his name got attached to 13 game projects, and today you can buy three of them. The rest were cancelled, pulled from stores or left stranded on PS2 and PS3 discs.
- Blade II, 2002: a game of his film that scored 49
- Sundown, 2006: a zombie survival game two years before Left 4 Dead
- Hellboy: The Science of Evil, 2008: he directed the voices
- inSANE, 2010-2012: a planned trilogy that left one teaser
- Pacific Rim, 2013-2014: two fighting games and a Jaeger cockpit on Oculus Rift
- P.T. and Silent Hills, 2014-2015: a million downloads, then nothing
- Death Stranding, 2019: the face of Deadman
- Trollhunters: Defenders of Arcadia, 2020: a game of his cartoon
- Death Stranding 2, 2025-2026: Deadman returns, and it scores 89
- What del Toro plays himself
- Every Guillermo del Toro game: the full list
- Review scores: from 39 to 89 on Metacritic
- Where to start in 2026
This is the whole list in order: two horror games that died, a Pacific Rim fighter nobody asked for, P.T. and its million downloads, and his face on Deadman in both Death Stranding games. For each one you get what he actually did, how it reviewed and whether you can still play it in 2026. The full table is at the end.

Blade II, 2002: a game of his film that scored 49
The first entry happened without him. Blade II hit theaters in March 2002 and Activision wanted the game out the same day. It missed by half a year: Mucky Foot's Blade II reached PS2 and Xbox on September 3, the day the film came out on DVD.
It is a sequel rather than a retelling. Six months after the movie, Blade and Whistler chase vampires who want to breed something nastier than the Reapers. The studio was proud of its right-stick combat, where Blade punches in whatever direction you push. Reviewers were not: 49 on Metacritic for PS2, 53 for Xbox, and fewer than half a million copies sold. I found no sign that del Toro touched it. It was a standard movie license.
Sundown, 2006: a zombie survival game two years before Left 4 Dead

Sundown is where his own game career starts, and where the casualty list starts too. It surfaced a week before E3 2006: a survival game set in a zombie apocalypse, built with Terminal Reality and Titan Productions for PS3 and Xbox 360.
In October 2006 he told IGN they were "in talks with several publishers." In November he posted on a fan board that he was out. Years later he admitted the game had been "eerily similar to Left 4 Dead" (Kotaku, 2013). Valve shipped Left 4 Dead in 2008, and del Toro has named it among his favorites more than once, so no hard feelings apparently.
Hellboy: The Science of Evil, 2008: he directed the voices
This is the one game of the 2000s where his work is on the record. Krome Studios in Australia made it, Konami published it, and it came out on June 24, 2008 for PS3, Xbox 360 and PSP, a couple of weeks before Hellboy II opened. It adapts his 2004 film under the creative direction of two people, Mike Mignola and del Toro himself. His filmography lists it as a writing credit plus voice-over direction.
The cast really is the film cast. Ron Perlman is Hellboy again, Selma Blair plays Liz and Doug Jones plays Abe Sapien. The game around them fared worse: 44 on Metacritic for Xbox 360 from 31 reviews, 47 on PS3, 42 on PSP. A planned Lobster Johnson add-on voiced by Bruce Campbell never came out. There is no digital version, so discs are all that is left.
inSANE, 2010-2012: a planned trilogy that left one teaser
On December 11, 2010, the Spike VGA show ran a thirty-second teaser and del Toro walked out to announce it himself. inSANE was being made by Volition, the Saints Row studio, for THQ, on PC, PS3 and Xbox 360, with a 2013 target. It was meant to be the first part of a trilogy, and he promised a game where every action would make players question their own morality and their sense of reality.
THQ cancelled it on August 6, 2012 and handed the rights back to him. No reason was given. THQ filed for bankruptcy five months later, which is reason enough. In November 2012 he said a new studio would take it on, and that is the last anyone heard of it.
Pacific Rim, 2013-2014: two fighting games and a Jaeger cockpit on Oculus Rift
Giant robots punching giant monsters should make a good game. It did not, twice. Yuke's released Pacific Rim on Xbox Live Arcade and PSN on July 12, 2013: one-on-one fights where a Jaeger gets two health bars, one per pilot, and a Kaiju gets one. Metacritic has it at 39 from 16 reviews, and IGN called it a flimsy movie tie-in built on repetitive story missions.
The mobile Pacific Rim came from Reliance Games and Behaviour Interactive for iOS and Android. Reliance's chief executive said the team worked extensively with del Toro on design and testing. It landed at 48, with a premium price wrapped around free-to-play mechanics, and both versions left the stores in 2016. The best thing to come out of this universe was Pacific Rim: Jaeger Pilot, a three-minute Oculus Rift demo on Unreal Engine 4 using ILM assets, shown at Legendary's Comic-Con booth on July 24, 2014. It was never for sale.
P.T. and Silent Hills, 2014-2015: a million downloads, then nothing
The most important game on his résumé runs about an hour and officially does not exist. On August 12, 2014 a free demo called P.T. appeared on the PS4 store from an unknown "7780s Studio". One L-shaped hallway, a radio reporting a family murder, a ghost named Lisa. Anyone who cracked the final puzzle saw the reveal: a playable teaser for a new Silent Hill directed by Hideo Kojima and Guillermo del Toro, starring Norman Reedus.
On September 1 Sony said P.T. had passed a million downloads, in under three weeks. Then it all came apart along with Kojima's relationship with Konami. On April 26, 2015 del Toro himself told a San Francisco Film Society audience that the game was dead, Konami confirmed it on April 27, and P.T. was pulled from the store on April 29. It cannot be downloaded again, so it survives only on the PS4s that had it installed back then. Kojima's side of the story is in our piece on Hideo Kojima's road from MSX to Xbox.
That summer brought one more promo VR piece, Beware Crimson Peak for Google Cardboard, a walk through the mansion from his film that he supervised. Then, in a Playboy interview in August 2015, he summed it up: "I joined THQ, and THQ goes broke. I join Kojima, and Kojima leaves Konami." He called himself "the albatross of video games" and swore off games for good, so as not to wreck anyone else's life.
Death Stranding, 2019: the face of Deadman
The vow lasted a little over a year. At The Game Awards on December 1, 2016, Kojima showed the second Death Stranding trailer, and next to Mads Mikkelsen was del Toro's face. Technically he kept his word, because he did not make the game. Kojima scanned his head, body and facial expressions for Deadman, a doctor at Bridges, while another actor did the performance and the voice. Kojima spelled that out himself on May 29, 2019. Wikipedia credits the voice to Jesse Corti.

Death Stranding launched on PS4 on November 8, 2019 (82 on Metacritic from 111 reviews) and on PC on July 14, 2020 (86). The Director's Cut followed on PS5 in September 2021 and on PC on March 30, 2022. Steam no longer sells the original on its own; the Director's Cut costs $39.99 and sits at 92% positive from 69,026 reviews. So Reedus, Kojima and del Toro did end up in one game together. Just not the one they planned.
Trollhunters: Defenders of Arcadia, 2020: a game of his cartoon

Del Toro created Trollhunters for Netflix and DreamWorks, and the game's logo says so: "from Guillermo del Toro". His filmography lists Defenders of Arcadia as a producer and writer credit. WayForward, the Shantae studio, developed it and Outright Games published it at the end of September 2020 on PC, PS4, Xbox One and Switch. A Stadia version followed in January 2022, about a year before Google shut Stadia down.
It is a side-scrolling platformer for kids: play as Jim or Claire, fight trolls, goblins and dragons, and stop a time-travel disaster. Critics barely noticed it. Only the Xbox One version has a Metacritic score, 54 from six reviews. On Steam it costs $24.99 with 79% positive from 117 reviews. If there is a kid in the house who watched the show, it is a decent couple of evenings.
Death Stranding 2, 2025-2026: Deadman returns, and it scores 89

Deadman is back in the sequel with the same face. Death Stranding 2: On the Beach came out on PS5 on June 26, 2025 and scored 89 from 148 reviews, the best main-platform score on his whole list. Nixxes brought it to PC on March 19, 2026: 91 from 27 reviews, 95% positive on Steam out of 27,749, priced at $69.99.
Which leaves a funny pattern. The two games where he contributed only his looks are his best games. The ones he dreamed up himself never shipped.
What del Toro plays himself

His taste has barely moved in seventeen years. Three interviews show it:
- 2008, Edge magazine. "There are only two games I consider masterpieces: Ico and Shadow of the Colossus." He also liked Medal of Honor: Airborne, Call of Duty 4 and Army of Two.
- 2010, The Escapist. "Videogames are the comic books of our time." His list: both Left 4 Dead games, Shadow of the Colossus, Ico, Gadget, Halo and BioShock.
- December 2025, Happy Sad Confused podcast. God of War, with Ragnarok "lit like a film", BioShock as the most immersive, Death Stranding, Metal Gear Solid, Left 4 Dead, Red Dead Redemption and Shadow of the Colossus, a masterpiece once again. Then: "There are too many."
Shadow of the Colossus has held its spot for seventeen years. BioShock never left either, and that one is easy to understand: an art deco city under the sea full of broken people looks like a set for a del Toro film he never got to shoot.
Every Guillermo del Toro game: the full list
Thirteen rows by year. Cancelled games and promo demos are in, because the story makes no sense without them.
| Year | Game | Platforms | Del Toro's role | Where to get it in 2026 |
|---|---|---|---|---|
| 2002 | Blade II | PS2, Xbox | based on his film, no involvement | discs only |
| 2006 | Sundown | PS3, Xbox 360 | co-created with Terminal Reality | cancelled |
| 2008 | Hellboy: The Science of Evil | PS3, Xbox 360, PSP | creative direction with Mignola, writer, voice-over director | discs only |
| 2010-2012 | inSANE | PC, PS3, Xbox 360 | creator, with Volition and THQ | cancelled |
| 2013 | Pacific Rim | Xbox 360, PS3 | based on his film | delisted in 2016 |
| 2013 | Pacific Rim: The Mobile Game | iOS, Android | helped with design and testing, per Reliance | delisted in 2016 |
| 2014 | Pacific Rim: Jaeger Pilot | Oculus Rift | VR demo of his film for Comic-Con | never sold |
| 2014 | P.T. | PS4 | co-director with Kojima | removed in 2015 |
| 2014-2015 | Silent Hills | PS4 | co-director with Kojima | cancelled |
| 2015 | Beware Crimson Peak | Google Cardboard | supervised the VR mansion walk | unavailable |
| 2019 | Death Stranding | PS4, PC, PS5 | likeness of Deadman | Director's Cut on Steam and PS Store |
| 2020 | Trollhunters: Defenders of Arcadia | PC, PS4, Xbox One, Switch | producer and writer, based on his show | Steam and console stores |
| 2025 | Death Stranding 2: On the Beach | PS5, PC | likeness of Deadman | Steam and PS Store |
Review scores: from 39 to 89 on Metacritic

The gap is hard to miss. Every game based on his films or his show landed between 39 and 54, while both Death Stranding games sit above 80. P.T. has no Metacritic score at all: the page exists, but with zero scored reviews, because officially it was a teaser and not a game.

Only four games from the list have Steam pages, and three of them have user scores you would expect from a game of the year. Do not read too much into the Trollhunters figure next to them: it rests on 117 reviews against tens of thousands for Death Stranding.
Where to start in 2026

- The one to play. Death Stranding 2: On the Beach. Highest score on the list, and it is on both PS5 and PC.
- In order. Death Stranding Director's Cut, if you want to meet Deadman from the start.
- With a kid. Trollhunters: Defenders of Arcadia, a short platformer set in the world of the show.
- For collectors. Hellboy: The Science of Evil and Blade II exist only on PS3 and PS2 discs. I would not buy them to play, but they look fine on a shelf.
As for P.T., there is no legal way to download it, so the playthrough above is the realistic option. If you like this format, we have the same deep dives on every John Carpenter game, every Akira Yamaoka game and every Clive Barker game.
Sources
Wikipedia: Guillermo del Toro filmography, Video games section; Blade II, Sundown, Hellboy: The Science of Evil, inSANE, Pacific Rim, P.T., Silent Hills, Trollhunters: Defenders of Arcadia.
Kotaku on Sundown and inSANE, 2013, WorthPlaying on the inSANE cancellation, 07.08.2012, PlayStation LifeStyle on one million P.T. downloads, 01.09.2014, GameSpot on Pacific Rim: Jaeger Pilot, Fortune on Beware Crimson Peak, Shacknews on the Playboy interview, 13.08.2015, GamesRadar on Deadman and Kojima's tweet, PlayStation Blog on Death Stranding 2 for PC.
Favorite games: Destructoid on his Edge interview, 26.08.2008, The Escapist, 06.10.2010, GameSpot on the Happy Sad Confused podcast, 10.12.2025.
Metacritic as of 29.09.2026: Blade II, Hellboy: The Science of Evil, Pacific Rim, P.T., Death Stranding, Death Stranding 2, Trollhunters: Defenders of Arcadia. Steam pages and reviews as of 29.09.2026: Death Stranding Director's Cut, Death Stranding 2: On the Beach, Trollhunters: Defenders of Arcadia.
Screenshots from the official Steam galleries. Videos from the YouTube channels KOJIMA PRODUCTIONS, Volition, Shirrako, PSgames, Full Playthroughs and iPlay Retro.

