P.T., Hideo Kojima's demo for the cancelled Silent Hills, which Konami pulled from the PlayStation Store in 2015 and has kept off it ever since, can now be played on PC. On 7 October a developer going by LoreanXavier released version 1.0 of a fan-made port, followed an hour and a half later by a 1.0.1 fix. This is not an emulator and not a remake in another engine: the author rebuilt the game logic in C++ from how the original behaves and wrote the renderer in Vulkan, while every level, model, texture and sound is read from your own PS4 copy of P.T. The port itself contains none of the game's files.
What the port does, and what you need

- The whole demo. From the first wake-up to the street, microphone section included. The recognised word is always "Jack", and speech is processed locally, offline. You can swap the microphone for a key.
- Graphics. Any resolution, windowed or fullscreen, DLSS 4.5, FSR 3.1 and XeSS, plus FSR 3 and DLSS frame generation. Presets from Low to Ultra and an Original preset that matches the PS4. Optional ray-traced shadows, ambient occlusion and floor reflections, plus textures upscaled 2x once with Real-ESRGAN from your own files.
- Speed. Wccftech measured 124 fps on a laptop RTX 4060 at 1080p Ultra with DLSS Quality, and 219 with frame generation. The PS4 original was capped at 30.
- Extras. Mouse and keyboard or any controller, photo mode, free camera, a speedrun timer, Lua mods, and experimental third-person and VR modes. Menus and subtitles also come in extra languages, Russian included.
The key requirement is your own copy of P.T. The port is built for the US version, CUSA01127, as a folder dumped from your own PS4 or a fake PKG made from that dump. The European and Japanese versions install with a caveat. A store PKG will not work: it is encrypted for the console it was downloaded to. It runs on Windows 10 and 11, Linux and Steam Deck, and needs a Vulkan 1.3 graphics card.
It is still rough around the edges. Open GitHub issues report voice recognition and autosave not working for some, the port failing to boot on some Linux systems, and a bug in loops 7 and 8. In one issue, now closed, users accused the author of leaning heavily on AI to write the code. According to VGTimes, Kojima reposted news of the port. As of 8 October Konami has not responded, though it has taken down fan versions of P.T. before.
The story of P.T.: from mystery teaser to ban

On 12 August 2014, after Sony's Gamescom press conference, a free "playable teaser" called P.T. from an unknown 7780s Studio appeared on the PlayStation Store. The name was a clue: according to Eurogamer, it is the area of Shizuoka prefecture in square kilometres, and Shizuoka translates as "quiet hills". You walk the same L-shaped hallway over and over as it changes each loop, a radio talks about a man who murdered his family, and the ghost of Lisa roams the corridor with no way to fight back.
The community cracked the final puzzle far faster than Kojima expected: in 2014 he said he had expected a week and it took a couple of hours, while on the eighth anniversary he recalled other numbers, two months against two days. Those who reached the end saw a trailer for Silent Hills, a new series entry from Kojima and Guillermo del Toro starring Norman Reedus. In under three weeks P.T. passed a million downloads.
| When | What happened |
|---|---|
| 12 August 2014 | P.T. launches free on PS4 |
| 1 September 2014 | over a million downloads |
| March 2015 | reports of Kojima's split with Konami |
| 27 April 2015 | Konami confirms Silent Hills is cancelled |
| 29 April 2015 | P.T. disappears from the PlayStation Store |
| May 2015 | even past downloaders can no longer re-download it |
| July 2018 | Konami shuts down a 17-year-old's fan remake and offers him an internship |
| November 2020 | P.T. blocked from transferring to PS5; Sony calls it a publisher decision |
| 7 October 2026 | the native PC port is released |
In spring 2015 the relationship between Kojima and Konami fell apart. On 27 April Konami confirmed Silent Hills would not happen, and on 29 April it pulled P.T. Soon the demo could not even be re-downloaded from your library, and PS4s with P.T. installed started appearing on eBay: listings went as high as £1,000, and according to SoraNews24 one console sold for $1,800. In 2020 P.T. briefly ran on PS5 before transfers were shut off.
Fans spent years trying to bring P.T. back as remakes. Konami asked 17-year-old Qimsar to take his down in 2018, then offered him an internship. Unreal P.T. from 2019 vanished within days of release, and another version lives on in Dreams on PS4 and PS5. Kojima himself called P.T. an experiment in 2020, a "one-off" that cannot be repeated. Silent Hill has since returned without him: the Silent Hill 2 remake in 2024, Silent Hill f in 2025 and Silent Hill: Townfall in September 2026, which critics compare to P.T. We looked at how Kojima arrived at his style in a separate piece, and at every del Toro game, including the Silent Hills that never was, here.
Sources
The port's repository and README, versions 1.0.0 and 1.0.1, 07.10.2026. Wccftech on the release and its test, 07.10.2026. DSOGaming, 04.10.2026. VGTimes on Kojima's repost. Eurogamer, 13.08.2014. Push Square on a million downloads, 01.09.2014. Gematsu on the Silent Hills cancellation, 27.04.2015. SoraNews24 on PS4s with P.T. for sale, 13.05.2015. Gematsu on P.T. on PS5, 06.11.2020. Game Informer on Qimsar's remake, 17.07.2018. GamesRadar on Kojima's comments, 02.04.2020. GameRant on the eighth anniversary, 14.08.2022. Screenshots and video from the port's author.

